RINGMesh  Version 5.0.0
A programming library for geological model meshes
RINGMesh::SurfaceMeshBuilder< DIMENSION > Member List

This is the complete list of members for RINGMesh::SurfaceMeshBuilder< DIMENSION >, including all inherited members.

assign_vertices(const std::vector< double > &point_coordinates)RINGMesh::MeshBaseBuilder< DIMENSION >inline
clear(bool keep_attributes, bool keep_memory)RINGMesh::MeshBaseBuilder< DIMENSION >inline
clear_polygon_linked_objects()RINGMesh::SurfaceMeshBuilder< DIMENSION >inlineprivate
clear_polygons(bool keep_attributes, bool keep_memory)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
clear_vertex_linked_objects() overrideRINGMesh::SurfaceMeshBuilder< DIMENSION >inlineprivatevirtual
clear_vertices(bool keep_attributes, bool keep_memory)RINGMesh::MeshBaseBuilder< DIMENSION >inline
connect_polygons()RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
connect_polygons(const std::vector< index_t > &polygons_to_connect)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
copy(const MeshBase< DIMENSION > &rhs, bool copy_attributes)RINGMesh::MeshBaseBuilder< DIMENSION >inline
create_builder(SurfaceMesh< DIMENSION > &mesh)RINGMesh::SurfaceMeshBuilder< DIMENSION >static
RINGMesh::MeshBaseBuilder::create_builder(MeshBase< DIMENSION > &mesh)RINGMesh::MeshBaseBuilder< DIMENSION >static
RINGMesh::MeshBaseBuilder::create_builder(MeshBase< 2 > &mesh)RINGMesh::MeshBaseBuilder< DIMENSION >
RINGMesh::MeshBaseBuilder::create_builder(MeshBase< 3 > &mesh)RINGMesh::MeshBaseBuilder< DIMENSION >
create_polygon(const std::vector< index_t > &vertices)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
create_polygons(const std::vector< index_t > &polygons, const std::vector< index_t > &polygon_ptr)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
create_quads(index_t nb_quads)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
create_triangles(index_t nb_triangles)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
create_vertex()RINGMesh::MeshBaseBuilder< DIMENSION >inline
create_vertex(const vecn< DIMENSION > &vertex)RINGMesh::MeshBaseBuilder< DIMENSION >inline
create_vertices(index_t nb)RINGMesh::MeshBaseBuilder< DIMENSION >inline
delete_polygon_aabb()RINGMesh::SurfaceMeshBuilder< DIMENSION >inlineprivate
delete_polygon_nn_search()RINGMesh::SurfaceMeshBuilder< DIMENSION >inlineprivate
delete_polygons(const std::vector< bool > &to_delete, bool remove_isolated_vertices)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
delete_vertex_nn_search()RINGMesh::MeshBaseBuilder< DIMENSION >inlineprotected
delete_vertices(const std::vector< bool > &to_delete)RINGMesh::MeshBaseBuilder< DIMENSION >inline
do_clear_polygons(bool keep_attributes, bool keep_memory)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_create_polygon(const std::vector< index_t > &vertices)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_create_polygons(const std::vector< index_t > &polygons, const std::vector< index_t > &polygon_ptr)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_create_quads(index_t nb_quads)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_create_triangles(index_t nb_triangles)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_delete_polygons(const std::vector< bool > &to_delete)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_permute_polygons(const std::vector< index_t > &permutation)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_set_polygon_adjacent(const PolygonLocalEdge &polygon_local_edge, index_t specifies)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
do_set_polygon_vertex(const PolygonLocalEdge &polygon_local_edge, index_t vertex_id)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >privatepure virtual
load_mesh(const std::string &filename)=0RINGMesh::MeshBaseBuilder< DIMENSION >pure virtual
mesh_base_RINGMesh::MeshBaseBuilder< DIMENSION >protected
MeshBaseBuilder(MeshBase< DIMENSION > &mesh)RINGMesh::MeshBaseBuilder< DIMENSION >inlineexplicitprotected
permute_polygons(const std::vector< index_t > &permutation)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
permute_vertices(const std::vector< index_t > &permutation)RINGMesh::MeshBaseBuilder< DIMENSION >inline
remove_isolated_vertices()RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
remove_small_connected_components(double min_area, index_t min_polygons)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >pure virtual
repair(GEO::MeshRepairMode mode, double colocate_epsilon)RINGMesh::MeshBaseBuilder< DIMENSION >inline
set_polygon_adjacent(const PolygonLocalEdge &polygon_local_edge, index_t specifies)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
set_polygon_vertex(const PolygonLocalEdge &polygon_local_edge, index_t vertex_id)RINGMesh::SurfaceMeshBuilder< DIMENSION >inline
set_vertex(index_t v_id, const vecn< DIMENSION > &vertex)RINGMesh::MeshBaseBuilder< DIMENSION >inline
surface_mesh_RINGMesh::SurfaceMeshBuilder< DIMENSION >protected
SurfaceMeshBuilder(SurfaceMeshBase< DIMENSION > &mesh)RINGMesh::SurfaceMeshBuilder< DIMENSION >inlineexplicitprotected
triangulate(const SurfaceMeshBase< DIMENSION > &surface_in)=0RINGMesh::SurfaceMeshBuilder< DIMENSION >pure virtual
~MeshBaseBuilder()=defaultRINGMesh::MeshBaseBuilder< DIMENSION >virtual