Automatic Reconstruction of Channels

in: 13th gOcad Meeting, ASGA

Abstract

In geological modelling, the construction of geological bodies is often a hard work. Not oruy because of the lack of data, but because of 3D drawing is not a straightforward operation. There is no 3D pencil yet. Moreover, there are many kinds of 3D volumic representations: with tetrahedrons, cubes, cells or thanks to a squeleton. This article presents one of the convenient ways to build a squeleton (a GShape iIi Gocad) from surfacic data. Called the GShape Builder, this method proposes an automatic building and fitting of geological bodies thanks to surfaces and a thickness property mapped on them.

Download / Links

    BibTeX Reference

    @inproceedings{BasireRM1996a,
     abstract = { In geological modelling, the construction of geological bodies is often a hard work. Not oruy because of the lack of data, but because of 3D drawing is not a straightforward operation. There is no 3D pencil yet. Moreover, there are many kinds of 3D volumic representations: with tetrahedrons, cubes, cells or thanks to a squeleton. This article presents one of the convenient ways to build a squeleton (a GShape iIi Gocad) from surfacic data. Called the GShape Builder, this method proposes an automatic building and fitting of geological bodies thanks to surfaces and a thickness property mapped on them. },
     author = { Basire, Christophe },
     booktitle = { 13th gOcad Meeting },
     month = { "june" },
     publisher = { ASGA },
     title = { Automatic Reconstruction of Channels },
     year = { 1996 }
    }