RINGMesh  Version 5.0.0
A programming library for geological model meshes
box.cpp
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35 
36 #include <ringmesh/basic/box.h>
37 
38 #include <algorithm>
39 
45 namespace
46 {
47  template < typename T >
48  inline T sqr( T x )
49  {
50  return x * x;
51  }
52 } // namespace
53 
54 namespace RINGMesh
55 {
56  template < index_t DIMENSION >
58  {
59  if( !initialized_ )
60  {
61  min_ = p;
62  max_ = p;
63  initialized_ = true;
64  }
65  else
66  {
67  for( auto i : range( DIMENSION ) )
68  {
69  min_[i] = std::min( min_[i], p[i] );
70  max_[i] = std::max( max_[i], p[i] );
71  }
72  }
73  }
74 
75  template < index_t DIMENSION >
77  {
78  bool inside{ true };
79  double result{ 0.0 };
80  for( auto c : range( DIMENSION ) )
81  {
82  if( p[c] < min()[c] )
83  {
84  inside = false;
85  result += sqr( p[c] - min()[c] );
86  }
87  else if( p[c] > max()[c] )
88  {
89  inside = false;
90  result += sqr( p[c] - max()[c] );
91  }
92  }
93  if( inside )
94  {
95  result = sqr( p[0] - min()[0] );
96  result = std::min( result, sqr( p[0] - max()[0] ) );
97  for( auto c : range( 1, DIMENSION ) )
98  {
99  result = std::min( result, sqr( p[c] - min()[c] ) );
100  result = std::min( result, sqr( p[c] - max()[c] ) );
101  }
102  result = -result;
103  }
104  return result;
105  }
106 
107  template < index_t DIMENSION >
109  const vecn< DIMENSION >& p ) const
110  {
111  double result{ 0.0 };
112  for( auto c : range( DIMENSION ) )
113  {
114  double d = p[c] - 0.5 * ( min()[c] + max()[c] );
115  result += sqr( d );
116  }
117  return result;
118  }
119 
120  template class RINGMESH_API Box< 2 >;
121  template class RINGMESH_API Box< 3 >;
122 
123 } // namespace RINGMesh
GEO::vecng< DIMENSION, double > vecn
Definition: types.h:74
void add_point(const vecn< DIMENSION > &p)
Definition: box.cpp:57
Classes to build GeoModel from various inputs.
Definition: algorithm.h:48
double distance_to_center(const vecn< DIMENSION > &p) const
Definition: box.cpp:108
double signed_distance(const vecn< DIMENSION > &p) const
Definition: box.cpp:76