#include <io.h>
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virtual | ~WellGroupIOHandler ()=default |
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virtual void | load (const std::string &filename, WellGroup3D &mesh)=0 |
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virtual void | save (const WellGroup3D &mesh, const std::string &filename)=0 |
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Definition at line 155 of file io.h.
◆ ~WellGroupIOHandler()
virtual RINGMesh::WellGroupIOHandler::~WellGroupIOHandler |
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virtualdefault |
◆ WellGroupIOHandler()
RINGMesh::WellGroupIOHandler::WellGroupIOHandler |
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protecteddefault |
◆ create()
std::unique_ptr< WellGroupIOHandler > RINGMesh::WellGroupIOHandler::create |
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const std::string & |
format | ) |
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staticprivate |
◆ get_handler()
std::unique_ptr< WellGroupIOHandler > RINGMesh::WellGroupIOHandler::get_handler |
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const std::string & |
filename | ) |
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static |
◆ initialize()
void RINGMesh::WellGroupIOHandler::initialize |
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static |
◆ load()
virtual void RINGMesh::WellGroupIOHandler::load |
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const std::string & |
filename, |
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WellGroup3D & |
mesh |
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) |
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pure virtual |
◆ ringmesh_disable_copy_and_move()
◆ save()
virtual void RINGMesh::WellGroupIOHandler::save |
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const WellGroup3D & |
mesh, |
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const std::string & |
filename |
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) |
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pure virtual |
The documentation for this class was generated from the following files: