RINGMesh
Version 5.0.0
A programming library for geological model meshes
|
Functions | |
std::tuple< bool, vec3 > RINGMESH_API | line_plane (const Geometry::Line3D &line, const Geometry::Plane &plane) |
std::tuple< bool, std::vector< vec3 > > RINGMESH_API | line_sphere (const Geometry::Line3D &line, const Geometry::Sphere &sphere) |
std::tuple< bool, std::vector< vec3 > > RINGMESH_API | segment_sphere (const Geometry::Segment3D &segment, const Geometry::Sphere &sphere) |
std::tuple< bool, vec3 > RINGMESH_API | segment_plane (const Geometry::Segment3D &segment, const Geometry::Plane &plane) |
std::tuple< bool, vec3 > RINGMESH_API | segment_triangle (const Geometry::Segment3D &segment, const Geometry::Triangle3D &triangle) |
std::tuple< bool, std::vector< vec3 > > RINGMESH_API | circle_plane (const Geometry::Circle &circle, const Geometry::Plane &plane) |
std::tuple< bool, vec3 > RINGMESH_API | segment_disk (const Geometry::Segment3D &segment, const Geometry::Disk &disk) |
std::tuple< bool, std::vector< vec3 > > RINGMESH_API | triangle_circle (const Geometry::Triangle3D &triangle, const Geometry::Circle &circle) |
std::tuple< bool, Geometry::Line3D > RINGMESH_API | plane_plane (const Geometry::Plane &plane0, const Geometry::Plane &plane1) |
std::tuple< bool, vec2 > RINGMESH_API | line_line (const Geometry::Line2D &line0, const Geometry::Line2D &line1) |
std::tuple< bool, vec2 > RINGMESH_API | segment_segment (const Geometry::Segment2D &segment0, const Geometry::Segment2D &segment1) |
std::tuple< bool, vec2 > RINGMESH_API | segment_line (const Geometry::Segment2D &segment, const Geometry::Line2D &line) |
std::tuple< bool, std::vector< vec3 > > RINGMesh::Intersection::circle_plane | ( | const Geometry::Circle & | circle, |
const Geometry::Plane & | plane | ||
) |
Computes the intersection(s) between a circle and a plane
Definition at line 49 of file geometry_intersection.cpp.
std::tuple< bool, vec2 > RINGMesh::Intersection::line_line | ( | const Geometry::Line2D & | line0, |
const Geometry::Line2D & | line1 | ||
) |
Computes the intersection between two lines
Definition at line 136 of file geometry_intersection.cpp.
std::tuple< bool, vec3 > RINGMesh::Intersection::line_plane | ( | const Geometry::Line3D & | line, |
const Geometry::Plane & | plane | ||
) |
Computes the intersection between a plane and a line
Definition at line 234 of file geometry_intersection.cpp.
std::tuple< bool, std::vector< vec3 > > RINGMesh::Intersection::line_sphere | ( | const Geometry::Line3D & | line, |
const Geometry::Sphere & | sphere | ||
) |
Computes the intersection(s) between a sphere and a line
Definition at line 378 of file geometry_intersection.cpp.
std::tuple< bool, Geometry::Line3D > RINGMesh::Intersection::plane_plane | ( | const Geometry::Plane & | plane0, |
const Geometry::Plane & | plane1 | ||
) |
Computes the intersection between two planes
Definition at line 95 of file geometry_intersection.cpp.
std::tuple< bool, vec3 > RINGMesh::Intersection::segment_disk | ( | const Geometry::Segment3D & | segment, |
const Geometry::Disk & | disk | ||
) |
Computes the intersection between a disk and a segment
Definition at line 271 of file geometry_intersection.cpp.
std::tuple< bool, vec2 > RINGMesh::Intersection::segment_line | ( | const Geometry::Segment2D & | segment, |
const Geometry::Line2D & | line | ||
) |
Computes the intersection between a segment and a line
Definition at line 209 of file geometry_intersection.cpp.
std::tuple< bool, vec3 > RINGMesh::Intersection::segment_plane | ( | const Geometry::Segment3D & | segment, |
const Geometry::Plane & | plane | ||
) |
Computes the intersection between a plane and a segment
Definition at line 251 of file geometry_intersection.cpp.
std::tuple< bool, vec2 > RINGMesh::Intersection::segment_segment | ( | const Geometry::Segment2D & | segment0, |
const Geometry::Segment2D & | segment1 | ||
) |
Computes the intersection between two segments
Definition at line 165 of file geometry_intersection.cpp.
std::tuple< bool, std::vector< vec3 > > RINGMesh::Intersection::segment_sphere | ( | const Geometry::Segment3D & | segment, |
const Geometry::Sphere & | sphere | ||
) |
Computes the intersection(s) between a sphere and a segment
Definition at line 410 of file geometry_intersection.cpp.
std::tuple< bool, vec3 > RINGMesh::Intersection::segment_triangle | ( | const Geometry::Segment3D & | segment, |
const Geometry::Triangle3D & | triangle | ||
) |
Computes the intersection of a segment and a triangle
Definition at line 311 of file geometry_intersection.cpp.
std::tuple< bool, std::vector< vec3 > > RINGMesh::Intersection::triangle_circle | ( | const Geometry::Triangle3D & | triangle, |
const Geometry::Circle & | circle | ||
) |
Computes the intersection(s) between a circle and a triangle
Definition at line 289 of file geometry_intersection.cpp.